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0:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, -8)
0:9/0/metadata/_better_terrain = {
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1:9/0 = 0
1:9/0/z_index = -10
1:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, -8, 8)
1:9/0/metadata/_better_terrain = {
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2:9/0 = 0
2:9/0/z_index = -10
2:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
2:9/0/metadata/_better_terrain = {
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11: [3],
12: [3],
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3:9/0 = 0
3:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:9/0/metadata/_better_terrain = {
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7: [3],
8: [3],
11: [3],
12: [3],
15: [3],
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4:9/0 = 0
4:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 0, -8, -8)
4:9/0/metadata/_better_terrain = {
&"type": 5
}
5:9/0 = 0
5:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 0, -8, -8)
5:9/0/metadata/_better_terrain = {
&"type": 3
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6:9/0 = 0
6:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 0, -8, 8, -8, -8)
6:9/0/metadata/_better_terrain = {
&"type": 3
}
7:9/0 = 0
7:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, 0, -8, -8)
7:9/0/metadata/_better_terrain = {
&"type": 5
}
8:9/0 = 0
8:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:9/0/metadata/_better_terrain = {
0: [3],
3: [3],
4: [5],
11: [3],
12: [3],
15: [3],
&"type": 0
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9:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:9/0/metadata/_better_terrain = {
4: [5],
7: [3],
8: [3],
11: [3],
12: [3],
15: [3],
&"type": 0
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11:8/0 = 0
10:8/0 = 0
9:8/0 = 0
9:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:8/0/metadata/_better_terrain = {
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4: [3],
7: [3],
8: [3],
11: [3],
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12:9/0 = 0
13:9/0 = 0
13:8/0 = 0
12:8/0 = 0
12:7/0 = 0
12:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:7/0 = 0
13:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:6/0 = 0
13:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:6/0 = 0
12:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:7/0 = 0
11:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:7/0 = 0
10:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
9:7/0 = 0
9:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:7/0 = 0
8:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:6/0 = 0
8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:6/0 = 0
9:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:5/0 = 0
9:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:5/0 = 0
8:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:3/0 = 0
8:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:2/0 = 0
8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:1/0 = 0
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:0/0 = 0
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:0/0 = 0
9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:1/0 = 0
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:2/0 = 0
9:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:3/0 = 0
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:3/0 = 0
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:4/0 = 0
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:5/0 = 0
10:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:6/0 = 0
10:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:2/0 = 0
10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:1/0 = 0
10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:0/0 = 0
11:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:1/0 = 0
11:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:2/0 = 0
11:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:3/0 = 0
11:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:4/0 = 0
11:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:6/0 = 0
11:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:5/0 = 0
11:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:1/0 = 0
12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:2/0 = 0
12:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:3/0 = 0
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:4/0 = 0
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:4/0 = 0
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:5/0 = 0
13:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:3/0 = 0
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:2/0 = 0
13:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:1/0 = 0
13:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:0/0 = 0
13:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:0/0 = 0
10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:5/0 = 0
12:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:0/0 = 0
12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:8/0 = 0
8:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:8/0/metadata/_better_terrain = {
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4: [3],
7: [3],
12: [5],
15: [3],
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8:4/0 = 0
8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:4/0 = 0
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:9/0 = 0
11:9/0/metadata/_better_terrain = {
&"type": 16
}
12:10/0 = 0
12:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:10/0 = 0
13:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:10/0 = 0
11:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)

[sub_resource type="TileSetScenesCollectionSource" id="TileSetScenesCollectionSource_dntrs"]
scenes/1/scene = ExtResource("3_hfoh6")
scenes/2/scene = ExtResource("14_kby2p")
scenes/3/scene = ExtResource("16_p1cq8")
scenes/4/scene = ExtResource("17_71xxs")
scenes/5/scene = ExtResource("18_tul5o")
scenes/6/scene = ExtResource("19_4837p")
scenes/7/scene = ExtResource("20_k02vm")
scenes/8/scene = ExtResource("21_xxk03")
scenes/9/scene = ExtResource("22_cojh3")
scenes/10/scene = ExtResource("4_0f7lc")
scenes/11/scene = ExtResource("5_dg2ko")
scenes/12/scene = ExtResource("6_uludm")
scenes/13/scene = ExtResource("7_syyeu")
scenes/14/scene = ExtResource("8_xt2aq")
scenes/15/scene = ExtResource("9_tk3w0")
scenes/16/scene = ExtResource("10_m0c05")
scenes/17/scene = ExtResource("11_sv16u")
scenes/18/scene = ExtResource("12_fguh3")
scenes/19/scene = ExtResource("13_mbatj")
scenes/20/scene = ExtResource("15_5s5kp")

[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_p2lph"]
texture = ExtResource("23_lp6vh")
0:0/next_alternative_id = 2
0:0/animation_speed = 8.0
0:0/animation_frame_0/duration = 1.0
0:0/animation_frame_1/duration = 1.0
0:0/animation_frame_2/duration = 1.0
0:0/animation_frame_3/duration = 1.0
0:0/0 = 0
0:0/0/z_index = 50
0:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8)
0:0/0/metadata/_better_terrain = {
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}
0:0/1 = 1
0:0/1/z_index = 50
0:1/next_alternative_id = 2
0:1/0 = 0
0:1/0/z_index = 50
0:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:1/0/metadata/_better_terrain = {
12: [12],
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0:1/1 = 1
0:1/1/z_index = 50
0:2/next_alternative_id = 2
0:2/animation_speed = 8.0
0:2/animation_frame_0/duration = 1.0
0:2/animation_frame_1/duration = 1.0
0:2/animation_frame_2/duration = 1.0
0:2/animation_frame_3/duration = 1.0
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0:2/0/z_index = 15
0:2/0/physics_layer_2/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8)
0:2/0/metadata/_better_terrain = {
&"type": 13
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0:2/1 = 1
0:2/1/z_index = 15
0:3/next_alternative_id = 2
0:3/0 = 0
0:3/0/z_index = 15
0:3/0/physics_layer_2/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:3/0/metadata/_better_terrain = {
12: [13],
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0:3/1 = 1
0:3/1/z_index = 15
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0:4/animation_speed = 8.0
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0:4/animation_frame_1/duration = 1.0
0:4/animation_frame_2/duration = 1.0
0:4/animation_frame_3/duration = 1.0
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0:4/0/modulate = Color(1, 1, 1, 0.99607843)
0:4/0/z_index = -100
0:4/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:4/0/metadata/_better_terrain = {
&"type": 15
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0:4/1 = 1
0:4/1/z_index = -100
0:5/next_alternative_id = 2
0:5/0 = 0
0:5/0/modulate = Color(1, 1, 1, 0.99607843)
0:5/0/z_index = -100
0:5/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:5/0/metadata/_better_terrain = {
12: [15],
&"type": 15
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0:5/1 = 1
0:5/1/z_index = -100
0:6/next_alternative_id = 2
0:6/animation_speed = 8.0
0:6/animation_frame_0/duration = 1.0
0:6/animation_frame_1/duration = 1.0
0:6/animation_frame_2/duration = 1.0
0:6/animation_frame_3/duration = 1.0
0:6/0 = 0
0:6/0/physics_layer_3/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8)
0:6/0/metadata/_better_terrain = {
&"type": 14
}
0:6/1 = 1
0:7/next_alternative_id = 2
0:7/0 = 0
0:7/0/physics_layer_3/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:7/0/metadata/_better_terrain = {
12: [14],
&"type": 14
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0:7/1 = 1

[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_g8hb4"]
texture = ExtResource("24_u4ttb")
0:0/0 = 0
0:0/0/z_index = -10
1:0/0 = 0
1:0/0/z_index = -10
2:0/0 = 0
2:0/0/z_index = -10
3:1/0 = 0
3:1/0/z_index = -10
4:1/0 = 0
4:1/0/z_index = -10
2:1/0 = 0
2:1/0/z_index = -10
1:1/0 = 0
1:1/0/z_index = -10
0:1/0 = 0
0:1/0/z_index = -10
3:0/0 = 0
3:0/0/z_index = -10
4:0/0 = 0
4:0/0/z_index = -10

[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_d57xd"]
texture = ExtResource("25_f7nlj")
0:0/next_alternative_id = 3
0:0/animation_speed = 20.0
0:0/animation_frame_0/duration = 1.0
0:0/animation_frame_1/duration = 1.0
0:0/animation_frame_2/duration = 1.0
0:0/animation_frame_3/duration = 1.0
0:0/0 = 0
0:0/0/physics_layer_0/linear_velocity = Vector2(-50, 0)
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:0/0/metadata/_better_terrain = {
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0:1/animation_frame_0/duration = 1.0
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0:1/animation_frame_2/duration = 1.0
0:1/animation_frame_3/duration = 1.0
0:1/0 = 0
0:1/0/physics_layer_0/linear_velocity = Vector2(-50, 0)
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:1/0/metadata/_better_terrain = {
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:2/0/metadata/_better_terrain = {
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0:3/animation_frame_3/duration = 1.0
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0:3/0/physics_layer_0/linear_velocity = Vector2(50, 0)
0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:3/0/metadata/_better_terrain = {
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0:4/animation_speed = 20.0
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0:4/animation_frame_2/duration = 1.0
0:4/animation_frame_3/duration = 1.0
0:4/0 = 0
0:4/0/physics_layer_0/linear_velocity = Vector2(50, 0)
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:4/0/metadata/_better_terrain = {
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0:5/animation_speed = 20.0
0:5/animation_frame_0/duration = 1.0
0:5/animation_frame_1/duration = 1.0
0:5/animation_frame_2/duration = 1.0
0:5/animation_frame_3/duration = 1.0
0:5/0 = 0
0:5/0/physics_layer_0/linear_velocity = Vector2(50, 0)
0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:5/0/metadata/_better_terrain = {
8: [17],
&"type": 17
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[sub_resource type="TileSet" id="TileSet_v2lmo"]
resource_local_to_scene = true
physics_layer_0/collision_layer = 2
physics_layer_0/collision_mask = 0
physics_layer_1/collision_layer = 64
physics_layer_1/collision_mask = 0
physics_layer_2/collision_layer = 128
physics_layer_2/collision_mask = 0
physics_layer_3/collision_layer = 256
physics_layer_3/collision_mask = 0
terrain_set_0/mode = 0
terrain_set_0/terrain_0/name = "Ground"
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
custom_data_layer_0/name = "OneWay"
custom_data_layer_0/type = 1
sources/0 = SubResource("TileSetAtlasSource_5xrmm")
sources/1 = SubResource("TileSetScenesCollectionSource_dntrs")
sources/2 = SubResource("TileSetAtlasSource_p2lph")
sources/3 = SubResource("TileSetAtlasSource_g8hb4")
sources/4 = SubResource("TileSetAtlasSource_d57xd")
pattern_0 = SubResource("TileMapPattern_b6qiv")
pattern_1 = SubResource("TileMapPattern_d4nyf")
pattern_2 = SubResource("TileMapPattern_ls3wh")
pattern_3 = SubResource("TileMapPattern_vt0hv")
pattern_4 = SubResource("TileMapPattern_xj38k")
pattern_5 = SubResource("TileMapPattern_o5705")
pattern_6 = SubResource("TileMapPattern_ra18v")
pattern_7 = SubResource("TileMapPattern_7cpm5")
metadata/_better_terrain = {
&"decoration": ["Decoration", Color(0.411765, 0.411765, 0.411765, 1), 3, [], {
&"path": "res://addons/better-terrain/icons/Decoration.svg"
}],
&"terrains": [["Ground", Color(0.499202, 0.933234, 0.473421, 1), 0, [3], {
&"coord": Vector2i(0, 3),
&"source_id": 0
}], ["SemiSolidA", Color(0.150473, 0.622493, 0.163743, 1), 0, [], {
&"path": ""
}], ["SemiSolidB", Color(0.875206, 0.89824, 0.445845, 1), 0, [], {
&"path": ""
}], ["Terrain", Color(0.0372279, 0.781741, 0.497461, 1), 2, [], {
&"path": ""
}], ["SteepSlope", Color(0.275247, 0.420943, 0.725262, 1), 2, [], {
&"path": ""
}], ["GentleSlope", Color(1, 0.894118, 0.180392, 1), 2, [], {
&"path": ""
}], ["TreeTop", Color(0.350251, 0.629116, 0.220607, 1), 0, [], {
&"path": ""
}], ["TreeBase", Color(0.879333, 0.761061, 0.594793, 1), 0, [], {
&"path": ""
}], ["Mushroom1", Color(0.517795, 0.876808, 0.540343, 1), 0, [], {
&"path": ""
}], ["Mushroom2", Color(0.623916, 0.324154, 0.620467, 1), 0, [], {
&"path": ""
}], ["Mushroom3", Color(0.0669944, 0.519591, 0.629746, 1), 0, [], {
&"path": ""
}], ["MushroomStem", Color(0.152017, 0.89977, 0.899866, 1), 0, [], {
&"path": ""
}], ["Water", Color(0.850961, 0.432139, 0.0841909, 1), 0, [], {
&"path": ""
}], ["Lava", Color(0.525599, 0.814885, 0.951678, 1), 0, [], {
&"path": ""
}], ["Poison", Color(0.260543, 0.167703, 0.601375, 1), 0, [], {
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}], ["Water2", Color(0.750773, 0.173298, 0.524227, 1), 0, [], {
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}], ["Hi", Color(0.873008, 0.56526, 0.95903, 1), 2, [], {
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}], ["LeftConveyor", Color(0.51717, 0.337706, 0.910935, 1), 0, [], {
&"path": ""
}], ["RightConveyor", Color(0.61981, 0.975715, 0.136069, 1), 0, [], {
&"path": ""
}]],
&"version": "0.2"
}

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theme = "Space"
theme_time = "Night"

[node name="CloudPlatform" parent="." index="0"]
position = Vector2(32, 200)

[node name="Tiles" parent="." index="1"]
tile_map_data = PackedByteArray("[encoded data, 4116 characters]")
tile_set = SubResource("TileSet_v2lmo")

[node name="CameraRightLimit" parent="." index="7"]
position = Vector2(1024, -16)

[node name="LevelBG" parent="." index="8"]
time_of_day = 1
overlay_clouds = false

[node name="DecoTiles" parent="." index="9" instance=ExtResource("2_gifkr")]
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[node name="MoonGravity" type="Node" parent="." index="10"]
script = ExtResource("3_a5f8w")
metadata/_custom_type_script = "uid://dhtqnyrj3ndnj"

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[connection signal="collected" from="Tiles/@Node2D@73616" to="Tiles/@Node2D@73616/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@73617" to="Tiles/@Node2D@73617/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@73618" to="Tiles/@Node2D@73618/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@73619" to="Tiles/@Node2D@73619/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@73620" to="Tiles/@Node2D@73620/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@73621" to="Tiles/@Node2D@73621/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@73622" to="Tiles/@Node2D@73622/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@73623" to="Tiles/@Node2D@73623/LevelPersistance" method="set_as_active"]
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[connection signal="collected" from="Tiles/@Node2D@73627" to="Tiles/@Node2D@73627/LevelPersistance" method="set_as_active"]
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