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5:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8, -8, 0)
5:8/0/metadata/_better_terrain = {
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6:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, 0)
6:8/0/metadata/_better_terrain = {
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7:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, 0)
7:8/0/metadata/_better_terrain = {
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0:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 8)
0:8/0/metadata/_better_terrain = {
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0:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, -8)
0:9/0/metadata/_better_terrain = {
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1:9/0/z_index = -10
1:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, -8, 8)
1:9/0/metadata/_better_terrain = {
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2:9/0/z_index = -10
2:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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3:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
3:9/0/metadata/_better_terrain = {
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11: [3],
12: [3],
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4:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 0, -8, -8)
4:9/0/metadata/_better_terrain = {
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5:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 8, -8, 0, -8, -8)
5:9/0/metadata/_better_terrain = {
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6:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, 0, -8, 8, -8, -8)
6:9/0/metadata/_better_terrain = {
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7:9/0 = 0
7:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, 0, -8, -8)
7:9/0/metadata/_better_terrain = {
&"type": 5
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8:9/0 = 0
8:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:9/0/metadata/_better_terrain = {
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11: [3],
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9:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:9/0/metadata/_better_terrain = {
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11: [3],
12: [3],
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11:8/0 = 0
10:8/0 = 0
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9:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:8/0/metadata/_better_terrain = {
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13:9/0 = 0
13:8/0 = 0
12:8/0 = 0
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12:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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13:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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13:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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12:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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11:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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10:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
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9:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:4/0 = 0
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:5/0 = 0
10:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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10:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:1/0 = 0
10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:0/0 = 0
11:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:1/0 = 0
11:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:2/0 = 0
11:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:3/0 = 0
11:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:4/0 = 0
11:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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11:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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11:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:2/0 = 0
12:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:3/0 = 0
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:4/0 = 0
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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13:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:3/0 = 0
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:2/0 = 0
13:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:1/0 = 0
13:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:0/0 = 0
13:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
10:0/0 = 0
10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:5/0 = 0
12:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
12:0/0 = 0
12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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8:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8:8/0/metadata/_better_terrain = {
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7: [3],
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8:4/0 = 0
8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9:4/0 = 0
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
11:9/0 = 0
11:9/0/metadata/_better_terrain = {
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12:10/0 = 0
12:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
13:10/0 = 0
13:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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11:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)

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scenes/2/scene = ExtResource("17_b744k")
scenes/3/scene = ExtResource("19_kk5p5")
scenes/4/scene = ExtResource("20_6n6tf")
scenes/5/scene = ExtResource("21_waq4r")
scenes/6/scene = ExtResource("22_0fym6")
scenes/7/scene = ExtResource("23_6rngp")
scenes/8/scene = ExtResource("24_a66h3")
scenes/9/scene = ExtResource("25_0pdy5")
scenes/10/scene = ExtResource("7_vofl2")
scenes/11/scene = ExtResource("8_0unlh")
scenes/12/scene = ExtResource("9_mykdt")
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scenes/14/scene = ExtResource("11_2jq2a")
scenes/15/scene = ExtResource("12_t3ugu")
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scenes/17/scene = ExtResource("14_7gfxv")
scenes/18/scene = ExtResource("15_5qb2c")
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_vofl2"]
texture = ExtResource("26_upndd")
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0:0/animation_speed = 8.0
0:0/animation_frame_0/duration = 1.0
0:0/animation_frame_1/duration = 1.0
0:0/animation_frame_2/duration = 1.0
0:0/animation_frame_3/duration = 1.0
0:0/0 = 0
0:0/0/z_index = 50
0:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8)
0:0/0/metadata/_better_terrain = {
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0:0/1 = 1
0:0/1/z_index = 50
0:1/next_alternative_id = 2
0:1/0 = 0
0:1/0/z_index = 50
0:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:1/0/metadata/_better_terrain = {
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0:1/1 = 1
0:1/1/z_index = 50
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0:2/animation_speed = 8.0
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0:2/animation_frame_1/duration = 1.0
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0:2/animation_frame_3/duration = 1.0
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0:2/0/metadata/_better_terrain = {
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0:2/1 = 1
0:2/1/z_index = 15
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0:3/0 = 0
0:3/0/z_index = 15
0:3/0/physics_layer_2/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:3/0/metadata/_better_terrain = {
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0:3/1 = 1
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0:4/0/z_index = -100
0:4/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:4/0/metadata/_better_terrain = {
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0:4/1 = 1
0:4/1/z_index = -100
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0:5/0 = 0
0:5/0/modulate = Color(1, 1, 1, 0.99607843)
0:5/0/z_index = -100
0:5/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:5/0/metadata/_better_terrain = {
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0:5/1 = 1
0:5/1/z_index = -100
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0:6/animation_speed = 8.0
0:6/animation_frame_0/duration = 1.0
0:6/animation_frame_1/duration = 1.0
0:6/animation_frame_2/duration = 1.0
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0:6/0 = 0
0:6/0/physics_layer_3/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, 8, -8, 8)
0:6/0/metadata/_better_terrain = {
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0:6/1 = 1
0:7/next_alternative_id = 2
0:7/0 = 0
0:7/0/physics_layer_3/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:7/0/metadata/_better_terrain = {
12: [14],
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0:7/1 = 1

[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_0unlh"]
texture = ExtResource("27_nb5wf")
0:0/0 = 0
0:0/0/z_index = -10
1:0/0 = 0
1:0/0/z_index = -10
2:0/0 = 0
2:0/0/z_index = -10
3:1/0 = 0
3:1/0/z_index = -10
4:1/0 = 0
4:1/0/z_index = -10
2:1/0 = 0
2:1/0/z_index = -10
1:1/0 = 0
1:1/0/z_index = -10
0:1/0 = 0
0:1/0/z_index = -10
3:0/0 = 0
3:0/0/z_index = -10
4:0/0 = 0
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mykdt"]
texture = ExtResource("28_4fx6a")
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0:0/animation_frame_0/duration = 1.0
0:0/animation_frame_1/duration = 1.0
0:0/animation_frame_2/duration = 1.0
0:0/animation_frame_3/duration = 1.0
0:0/0 = 0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:5/0/metadata/_better_terrain = {
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physics_layer_0/collision_layer = 2
physics_layer_0/collision_mask = 0
physics_layer_1/collision_layer = 64
physics_layer_1/collision_mask = 0
physics_layer_2/collision_layer = 128
physics_layer_2/collision_mask = 0
physics_layer_3/collision_layer = 256
physics_layer_3/collision_mask = 0
terrain_set_0/mode = 0
terrain_set_0/terrain_0/name = "Ground"
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
custom_data_layer_0/name = "OneWay"
custom_data_layer_0/type = 1
sources/0 = SubResource("TileSetAtlasSource_rftvu")
sources/1 = SubResource("TileSetScenesCollectionSource_k8te3")
sources/2 = SubResource("TileSetAtlasSource_vofl2")
sources/3 = SubResource("TileSetAtlasSource_0unlh")
sources/4 = SubResource("TileSetAtlasSource_mykdt")
pattern_0 = SubResource("TileMapPattern_b6qiv")
pattern_1 = SubResource("TileMapPattern_d4nyf")
pattern_2 = SubResource("TileMapPattern_ls3wh")
pattern_3 = SubResource("TileMapPattern_vt0hv")
pattern_4 = SubResource("TileMapPattern_xj38k")
pattern_5 = SubResource("TileMapPattern_o5705")
pattern_6 = SubResource("TileMapPattern_ra18v")
pattern_7 = SubResource("TileMapPattern_7cpm5")
metadata/_better_terrain = {
&"decoration": ["Decoration", Color(0.411765, 0.411765, 0.411765, 1), 3, [], {
&"path": "res://addons/better-terrain/icons/Decoration.svg"
}],
&"terrains": [["Ground", Color(0.499202, 0.933234, 0.473421, 1), 0, [3], {
&"coord": Vector2i(0, 3),
&"source_id": 0
}], ["SemiSolidA", Color(0.150473, 0.622493, 0.163743, 1), 0, [], {
&"path": ""
}], ["SemiSolidB", Color(0.875206, 0.89824, 0.445845, 1), 0, [], {
&"path": ""
}], ["Terrain", Color(0.0372279, 0.781741, 0.497461, 1), 2, [], {
&"path": ""
}], ["SteepSlope", Color(0.275247, 0.420943, 0.725262, 1), 2, [], {
&"path": ""
}], ["GentleSlope", Color(1, 0.894118, 0.180392, 1), 2, [], {
&"path": ""
}], ["TreeTop", Color(0.350251, 0.629116, 0.220607, 1), 0, [], {
&"path": ""
}], ["TreeBase", Color(0.879333, 0.761061, 0.594793, 1), 0, [], {
&"path": ""
}], ["Mushroom1", Color(0.517795, 0.876808, 0.540343, 1), 0, [], {
&"path": ""
}], ["Mushroom2", Color(0.623916, 0.324154, 0.620467, 1), 0, [], {
&"path": ""
}], ["Mushroom3", Color(0.0669944, 0.519591, 0.629746, 1), 0, [], {
&"path": ""
}], ["MushroomStem", Color(0.152017, 0.89977, 0.899866, 1), 0, [], {
&"path": ""
}], ["Water", Color(0.850961, 0.432139, 0.0841909, 1), 0, [], {
&"path": ""
}], ["Lava", Color(0.525599, 0.814885, 0.951678, 1), 0, [], {
&"path": ""
}], ["Poison", Color(0.260543, 0.167703, 0.601375, 1), 0, [], {
&"path": ""
}], ["Water2", Color(0.750773, 0.173298, 0.524227, 1), 0, [], {
&"path": ""
}], ["Hi", Color(0.873008, 0.56526, 0.95903, 1), 2, [], {
&"path": ""
}], ["LeftConveyor", Color(0.51717, 0.337706, 0.910935, 1), 0, [], {
&"path": ""
}], ["RightConveyor", Color(0.61981, 0.975715, 0.136069, 1), 0, [], {
&"path": ""
}]],
&"version": "0.2"
}

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size = Vector2(20, 18)

[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_4d3fn"]

[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_k1a1r"]
normal = Vector2(-1, 0)

[node name="Level" type="Node" node_paths=PackedStringArray("all_coins_check")]
script = ExtResource("1_h6lrm")
all_coins_check = NodePath("CoinHeavenAllCoinsBonus")
music = ExtResource("2_vevge")
metadata/_custom_type_script = "uid://cyexnn0e723f2"

[node name="CloudPlatform" parent="." instance=ExtResource("9_emix3")]
position = Vector2(24, -48)

[node name="Tiles" parent="." instance=ExtResource("3_ti3x4")]
tile_map_data = PackedByteArray("AADw/wAAAAAEAAEAAADx/wAAAAAEAAEAAADy/wAAAAAEAAEAAADz/wAAAAAEAAEAAAD1/wAAAAAEAAEAAAD2/wAAAAAEAAEAAAD3/wAAAAAEAAEAAAD4/wAAAAAEAAEAAAD5/wAAAAAEAAEAAAD6/wAAAAAEAAEAAAD7/wAAAAAEAAEAAAD8/wAAAAAEAAEAAAD9/wAAAAAEAAEAAAD+/wAAAAAEAAEAAAD//wAAAAAEAAEAAAAAAAAAAAAEAAEAAAABAAAAAAAEAAEAAAACAAAAAAAEAAEAAAADAAAAAAAEAAEAAAAEAAAAAAAEAAEAAAAFAAAAAAAEAAEAAAAGAAAAAAAEAAEAAAAHAAAAAAAEAAEAAAAIAAAAAAAEAAEAAAAJAAAAAAAEAAEAAAAKAAAAAAAEAAEAAAALAAAAAAAEAAEAAAAMAAAAAAAEAAEAAAANAAAAAAAEAAEAAAAOAAAAAAAEAAEAAAAPAAAAAAAEAAEAAAAQAAAAAAAEAAEAAAARAAAAAAAEAAEAAAASAAAAAAAEAAEAAAATAAAAAAAEAAEAAAAUAAAAAAAEAAEAAAAVAAAAAAAEAAEAAAAWAAAAAAAEAAEAAAAXAAAAAAAEAAEAAAAYAAAAAAAEAAEAAAAZAAAAAAAEAAEAAAAaAAAAAAAEAAEAAAAbAAAAAAAEAAEAAAAcAAAAAAAEAAEAAAAdAAAAAAAEAAEAAAAeAAAAAAAEAAEAAAAfAAAAAAAEAAEAAAAgAAAAAAAEAAEAAAAhAAAAAAAEAAEAAAAiAAAAAAAEAAEAAAAjAAAAAAAEAAEAAAAkAAAAAAAEAAEAAAAlAAAAAAAEAAEAAAAmAAAAAAAEAAEAAAAnAAAAAAAEAAEAAAAoAAAAAAAEAAEAAAApAAAAAAAEAAEAAAAqAAAAAAAEAAEAAAArAAAAAAAEAAEAAAAsAAAAAAAEAAEAAAAtAAAAAAAEAAEAAAA1AP//AQAAAAAAAwA2AP//AQAAAAAAAwA3AP//AQAAAAAAAwAlAPf/AQAAAAAAAwAmAPf/AQAAAAAAAwAnAPf/AQAAAAAAAwAUAPj/AQAAAAAAAwAVAPj/AQAAAAAAAwAWAPj/AQAAAAAAAwAXAPj/AQAAAAAAAwAYAPj/AQAAAAAAAwAZAPj/AQAAAAAAAwAaAPj/AQAAAAAAAwAbAPj/AQAAAAAAAwAcAPj/AQAAAAAAAwAdAPj/AQAAAAAAAwAeAPj/AQAAAAAAAwAfAPj/AQAAAAAAAwAgAPj/AQAAAAAAAwAhAPj/AQAAAAAAAwAiAPj/AQAAAAAAAwAjAPj/AQAAAAAAAwAQAPf/AQAAAAAAAwARAPf/AQAAAAAAAwASAPf/AQAAAAAAAwD///n/AQAAAAAAAwAAAPn/AQAAAAAAAwABAPn/AQAAAAAAAwACAPn/AQAAAAAAAwADAPn/AQAAAAAAAwAEAPn/AQAAAAAAAwAFAPn/AQAAAAAAAwAGAPn/AQAAAAAAAwAHAPn/AQAAAAAAAwAIAPn/AQAAAAAAAwAJAPn/AQAAAAAAAwAKAPn/AQAAAAAAAwALAPn/AQAAAAAAAwAMAPn/AQAAAAAAAwANAPn/AQAAAAAAAwAOAPn/AQAAAAAAAwA=")
tile_set = SubResource("TileSet_q7v4h")

[node name="Player" parent="." instance=ExtResource("4_52403")]
position = Vector2(-232, 0)

[node name="Vine" parent="." instance=ExtResource("5_xub7x")]
position = Vector2(-184, 40)
top_point = -56
cutscene = true
can_tele = false

[node name="StaticBody2D" type="StaticBody2D" parent="."]

[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(-184, 9)
shape = SubResource("RectangleShape2D_h5261")
one_way_collision = true

[node name="WarpDown" type="Area2D" parent="."]
monitorable = false
script = ExtResource("6_nkxcu")
metadata/_custom_type_script = "uid://cnheej0sxmoxg"

[node name="CollisionShape2D" type="CollisionShape2D" parent="WarpDown"]
position = Vector2(-16, 80)
shape = SubResource("WorldBoundaryShape2D_4d3fn")

[node name="DropShadow" parent="." instance=ExtResource("7_xn8tl")]

[node name="CameraRightLimit" type="Node2D" parent="."]
position = Vector2(1024, 0)
script = ExtResource("8_b1y74")
metadata/_custom_type_script = "uid://bdq0373j5n5o0"

[node name="StaticBody2D" type="StaticBody2D" parent="CameraRightLimit"]

[node name="CollisionShape2D" type="CollisionShape2D" parent="CameraRightLimit/StaticBody2D"]
shape = SubResource("WorldBoundaryShape2D_k1a1r")

[node name="LevelBG" parent="." instance=ExtResource("10_n7ktd")]
primary_layer = 2
overlay_clouds = true

[node name="CoinHeavenAllCoinsBonus" parent="." instance=ExtResource("35_rftvu")]

[connection signal="collected" from="Tiles/Coin" to="Tiles/Coin/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27884" to="Tiles/@Node2D@27884/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27885" to="Tiles/@Node2D@27885/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27886" to="Tiles/@Node2D@27886/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27887" to="Tiles/@Node2D@27887/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27888" to="Tiles/@Node2D@27888/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27889" to="Tiles/@Node2D@27889/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27890" to="Tiles/@Node2D@27890/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27891" to="Tiles/@Node2D@27891/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27892" to="Tiles/@Node2D@27892/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27893" to="Tiles/@Node2D@27893/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27894" to="Tiles/@Node2D@27894/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27895" to="Tiles/@Node2D@27895/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27896" to="Tiles/@Node2D@27896/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27897" to="Tiles/@Node2D@27897/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27898" to="Tiles/@Node2D@27898/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27899" to="Tiles/@Node2D@27899/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27900" to="Tiles/@Node2D@27900/LevelPersistance" method="set_as_active"]
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[connection signal="collected" from="Tiles/@Node2D@27902" to="Tiles/@Node2D@27902/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27903" to="Tiles/@Node2D@27903/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27904" to="Tiles/@Node2D@27904/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27905" to="Tiles/@Node2D@27905/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27906" to="Tiles/@Node2D@27906/LevelPersistance" method="set_as_active"]
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[connection signal="collected" from="Tiles/@Node2D@27911" to="Tiles/@Node2D@27911/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27912" to="Tiles/@Node2D@27912/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27913" to="Tiles/@Node2D@27913/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27914" to="Tiles/@Node2D@27914/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27915" to="Tiles/@Node2D@27915/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27916" to="Tiles/@Node2D@27916/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27917" to="Tiles/@Node2D@27917/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27918" to="Tiles/@Node2D@27918/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27919" to="Tiles/@Node2D@27919/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27920" to="Tiles/@Node2D@27920/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27921" to="Tiles/@Node2D@27921/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27922" to="Tiles/@Node2D@27922/LevelPersistance" method="set_as_active"]
[connection signal="collected" from="Tiles/@Node2D@27923" to="Tiles/@Node2D@27923/LevelPersistance" method="set_as_active"]
[connection signal="player_entered" from="WarpDown" to="." method="warp_back"]
